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JO_75

Creating 2010 Rookies

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Hey, just wanted to see who has created rookies and put them on their respective teams. I have no idea why but I could only create 4 players, and if I try any more it won't let me and the people don't show up on the roster. I have tons of rookies created and on their teams via either creating(Bradford, Berry, Clausen and Mr. Irrelevant lol I know it's a waste but I thought it be funny lol) and I got other rookies by finding rookie free agents, or rookies on teams who don't matter and changing their info and name to a rookie who got drafted. I have majority of the rookies, I'm only missing a few first rounders but other than that I'm good.

This is the full list of rookies I have created(or re-named) via Team:

Rams:
- Sam Bradford
- Roger Saffold

Bengals:
- Jermaine Gresham

Bills:
- CJ Spiller

Broncos:
- Tim Tebow

Bucs:
- Gerald McCoy
- Brian Price
- Arrelious Benn

Cardinals:
- Dan Williams

Chargers:
- Ryan Matthews

Chiefs:
- Eric Berry

Cowboys:
- Dez Bryant
- Sean Lee

Dolphins:
- Jared Odrick
- Koa Misi

Eagles:
- Brandon Graham

Falcons:
- Sean Weatherspoon

49ers:
- Navarro Bowman
- Taylor Mays
- Mike Iupati
- Anthony Davis

Lions:
- Ndamukong Suh
- Tim Toone
- Jahvid Best

Packers:
- Bryan Bulaga

Panthers:
- Jimmy Clausen
- Brandon LaFell

Raiders:
- Rolando McClain
- Lamarr Houston

Ravens:
- Sergio Kindle
- Terrence Cody
- Dennis Pitta

Redskins:
- Trent Williams

Seahawks:
- Russell Okung
- Earl Thomas
- Golden Tate

Steelers:
- Maurkice Pouncey

Titans:
- Derrick Morgan
- Damian Williams

Vikings:
- Chris Cook
- Toby Gerhart

Updated as of 05/15.
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Problem is the final Roster Update used all by four Create-A-Player slots with the game. I created nearly all the first round (along with Kindle) rookies before I found out anything after Bradford wasn't saving. I haven't have the energy or desire to do it again now. It'd be hard to find a player to rename for Cody, since there's nearly no one quite his size.
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[quote name='AwakenTheDemon' date='25 April 2010 - 08:35 PM' timestamp='1272242145' post='400046']
Problem is the final Roster Update used all by four Create-A-Player slots with the game. I created nearly all the first round (along with Kindle) rookies before I found out anything after Bradford wasn't saving. I haven't have the energy or desire to do it again now. It'd be hard to find a player to rename for Cody, since there's nearly no one quite his size.
[/quote]

Yeah, well I think we would be able to create more if they didn't do an roster update that put Kurt Warner and a few others back in the game. I have been doing off-season transactions ever since March 5th and by doing that you can really see what the team needs are, and even after putting the rookies on their team you can see if a need was filled or not. I am having fun playing with the rookies.
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I just edited the names of a few players in my Franchise. Im in the 4th year so I have a few rookies, luckily I had rookies in every spot so I now have Kindle, Cody, Jones, Dickson, Pitta and Reed. Their skills would be fairly similar with the players I changed them with, there sizes are just a little off.

One of my NT's is 6'8 355 so that's obviously who I made Cody haha.
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Hey guys, i have been at hard work all off-season updating every FA and trade move, with the plan of creating rookies after they were drafted. Once I started working on the rookies, about 10 players in (which took quite some time to get everything right), i realized it only allows you to create 3 rookies. This is absolute BS as madden yet again is trying to force us to buy their games. It bad enough they bought their way into monopolizing the market, but when fans like me are tired of paying for a roster update with gimmicks that are never used or forgotten the following year, madden yet again finds away to force us keep buying their product. Next thing you know, we won't able to make roster moves at all.

Anyway, i have started editing bad players in FA, preferably rookie FAs from last year of the similar size and position, into current rookies and putting them into team rosters. I am using the 2010 draft rookie ratings madden released a few days ago. If anyone would like these rosters, or would just like to collaborate with me, as it will take me more time, just leave me a reply. Also these rosters are for the PS3.
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EA using the Create a Player slots is not an attempt at getting you to buy next years game. They can't just let you create unlimited amount of players, and using your CAP space for roster update on lesser known players is most likely the easiest and quickest way to get updates to the people who bought the game. So I think your anger over the issue is a little overblown. EA's done an excellent job for the most part getting roster updates to the fans during the season. If that means I have to sacrifice CAP slots so I can get them quicker, then I'm all for it.

And you cannot call Madden 10 a "roster update with new gimmicks". 10 was the most overhauled, renewed release in the series. Completely worth the full $60, unlike some of the previous editions.
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I started to create Rookies just before the draft - making Sam Bradford a Ram, Ndamukong Suh a Lion and Gerald McCoy a Bucc - I knew they were locks and did them first. I then went on to try and create Eric Berry for the Chiefs, Okung for the 'Skins, Haden for the Browns and C.J Spiller for the Seahawks. After I created them I went to Rosters only to get majorly POd.

Why set such a low player creation cap? I tried to delete a number of players that have never played in the NFL and never will but it wouldn't allow it. Now I need to wait for Madden 11...atleast it's scheduled to be out a couple weeks before it normally is.

I wanna kill Big Ben with Terrence Cody, dammit!
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Well, there isn't a low Create a Player space per se. But look at all the players that lack pictures in the roster, alot of them are taking up CAP slots. That's where the problem comes from. It does suck though, but there's nothing to be done about it. I've just been finding players that don't have a picture, are either rookies or have been in the NFL for 1 year, and are about the same size and weight as the player I want to create and just rename them and change their ratings. It's not perfect, but it works.
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There is one thing I have learned from doing the off-season acquisitions and just placing the rookies on their new teams, you can really tell what the team really need works on. I have been playing with the Bucs and with the addition of McCoy and Price on the defensive line and it seems like Tampa really needs to work on their secondary and building around on defense with linebackers. I just edited my list of rookies I have to include the recently added Dez Bryant and Ndamukong Suh. It took me a while to find someone with the size of Suh but I did. I know Suh is 6'4 and the guy I turned into Suh is 6'5 but I'm alright with the height differences.

Edit: Ok I found another way around to put more rookies on the game. Besides using the 4 Create A Players spots, and going through Free Agency and the NFL Rosters for Rookies and changing their info, you can go into the NFL Greats roster and change some of the legends names and info to a rookie. Only problem is that when you release them from NFL Greats to Free Agency, they are all 99 OVR and command a 3 year $40 some million contract so once you change their name, info and ratings it is best to release them and re-sign them so they are not expensive. I have changed Dan Fouts to Tim Tebow since the only rookie QB I could not find anyone who was a 6'3 Rookie QB who I could change to Tebow so I went into the NFL Greats Roster and took Fouts and changed him to Tebow since he was 6'3.
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Awaken sounds like a diehard EA fanboy. I played both 09 and 10 and its the same game. Its not like back when we used to play ESPN NFL 2k and feel like a brand new game every year (not to mention for $20). Who still uses the old year gimmicks? They have been either deleted or hidden behind the menus only to be replaced by new gimmicks. I can't even remember all of them, QB vision? The fight for fumble gimmick this year is an absolute joke. A lot of my friends would rather just turn it off and have a realistic scenario when it comes to fumbles. Expect that to be gone. The half time show is aesthetically pleasing but has no substance. You're not going to watch it more than once, it wasn't detailed or personal like Chris Berman's show on ESPN, and its sad that it took EA this long to even attempt. There are only a limited number of cutscenes like the first down measurement, which becomes repetitive and downright annoying. You can't even skip through it and i know many people i've talked to want this crap gone because its slowing down the game. And what happened to their gimmicks from last year? Gone. The create your own difficulty was a disaster from last year. No one used it, its still around, if you look hard enough in the game. But its left untouched like most gameplay elements, instead of fixing or improving upon this, EA is too busy thinking up new gimmicks for next season to get you to buy their game. People have been consistanly complaining about franchise mode which is still left untouched every game. Even the most simple things, like wanting realistic stats such as not having 5 RBs run over 2000 yards is never addressed. Instead they're busy designing the new cover, menus, and emoscreamo soundtrack.
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[quote name='JO_75' date='28 April 2010 - 05:01 PM' timestamp='1272488464' post='401784']
There is one thing I have learned from doing the off-season acquisitions and just placing the rookies on their new teams, you can really tell what the team really need works on. I have been playing with the Bucs and with the addition of McCoy and Price on the defensive line and it seems like Tampa really needs to work on their secondary and building around on defense with linebackers. I just edited my list of rookies I have to include the recently added Dez Bryant and Ndamukong Suh. It took me a while to find someone with the size of Suh but I did. I know Suh is 6'4 and the guy I turned into Suh is 6'5 but I'm alright with the height differences.

Edit: Ok I found another way around to put more rookies on the game. Besides using the 4 Create A Players spots, and going through Free Agency and the NFL Rosters for Rookies and changing their info, you can go into the NFL Greats roster and change some of the legends names and info to a rookie. Only problem is that when you release them from NFL Greats to Free Agency, they are all 99 OVR and command a 3 year $40 some million contract so once you change their name, info and ratings it is best to release them and re-sign them so they are not expensive. I have changed Dan Fouts to Tim Tebow since the only rookie QB I could not find anyone who was a 6'3 Rookie QB who I could change to Tebow so I went into the NFL Greats Roster and took Fouts and changed him to Tebow since he was 6'3.
[/quote]
Hey JO can you edit the nfl greats so that they aren't a 99? are you using the rookie ratings that were just released for madden 11, or just leaving it as is or making them up?
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[quote name='justifythegame' date='29 April 2010 - 09:29 AM' timestamp='1272547766' post='402145']
Hey JO can you edit the nfl greats so that they aren't a 99? are you using the rookie ratings that were just released for madden 11, or just leaving it as is or making them up?
[/quote]

Yep. You can edit the NFL Greats ratings just like you can with the real roster. Yes I am using the rookie ratings that were released for Madden 11, sometimes I will maybe add 1 or 2 points to a persons overall but I am using their rating they put out last week during the draft. Just like I said, since they are 99 OVR when you start, once you edit their info and rating to match a new rookie release them than re-sign him back again so that they don't have that big contract.

Like I said, I took a few NFL Greats and turned them into Ryan Matthews, Jahvid Best, Arrelious Benn, Tim Tebow, Trent Williams, Anthony Davis, Chris Cook, Toby Gerhart, Roger Saffold and Derrick Morgan. I have majority of the first round all done and many of the second round picks. I'm getting ready to start a new Franchise and I'll adjust the rookie contracts so that they have the big contracts to match what they are about to get.
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[quote name='justifythegame' date='29 April 2010 - 08:27 AM' timestamp='1272547624' post='402144']
Awaken sounds like a diehard EA fanboy. I played both 09 and 10 and its the same game. Its not like back when we used to play ESPN NFL 2k and feel like a brand new game every year (not to mention for $20). Who still uses the old year gimmicks? They have been either deleted or hidden behind the menus only to be replaced by new gimmicks. I can't even remember all of them, QB vision? The fight for fumble gimmick this year is an absolute joke. A lot of my friends would rather just turn it off and have a realistic scenario when it comes to fumbles. Expect that to be gone. The half time show is aesthetically pleasing but has no substance. You're not going to watch it more than once, it wasn't detailed or personal like Chris Berman's show on ESPN, and its sad that it took EA this long to even attempt. There are only a limited number of cutscenes like the first down measurement, which becomes repetitive and downright annoying. You can't even skip through it and i know many people i've talked to want this crap gone because its slowing down the game. And what happened to their gimmicks from last year? Gone. The create your own difficulty was a disaster from last year. No one used it, its still around, if you look hard enough in the game. But its left untouched like most gameplay elements, instead of fixing or improving upon this, EA is too busy thinking up new gimmicks for next season to get you to buy their game. People have been consistanly complaining about franchise mode which is still left untouched every game. Even the most simple things, like wanting realistic stats such as not having 5 RBs run over 2000 yards is never addressed. Instead they're busy designing the new cover, menus, and emoscreamo soundtrack.
[/quote]

Uh, I'm hardly a EA fanboy. I hated Madden until 09, and I still prefer NFL2K. I'm sorry I can look at things objectively and not get pissed over little things. Every sports game is usually nothing but a roster update, and not just football games. So don't comment on me being a fanboy of anything when you do not even know me. I do not appreciate it. Would you like me to start jumping to ignorant conclusions of you?

Oh, and I love how ignorant people throw around the terms "emo" and "screamo" these days. Killswitch Engage, Pantera, Black Sabbath, Iron Main, Alice in Chains, Judas Priest, System of a Down, Mastodon, Nirvana and Rage against the Machine are now "emoscreamo"? Get real dude. Over half of 10's soundtrack is rock and metal, with the rest being some variation of rap (2pac, Nas, Beastie Boys, Public Enemy, Cypress Hill). Over the past three years, the Madden franchise's soundtrack has had at most 5 songs that could pass for "emoscreamo". And that's out of 81 songs. Hardly a majority.
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It is a video game so some thing are not going to match what is on the field in real life because it is a video game.
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[quote name='AwakenTheDemon' date='29 April 2010 - 12:13 PM' timestamp='1272557602' post='402210']
Uh, I'm hardly a EA fanboy. I hated Madden until 09, and I still prefer NFL2K. I'm sorry I can look at things objectively and not get pissed over little things. Every sports game is usually nothing but a roster update, and not just football games. So don't comment on me being a fanboy of anything when you do not even know me. I do not appreciate it. Would you like me to start jumping to ignorant conclusions of you?

Oh, and I love how ignorant people throw around the terms "emo" and "screamo" these days. Killswitch Engage, Pantera, Black Sabbath, Iron Main, Alice in Chains, Judas Priest, System of a Down, Mastodon, Nirvana and Rage against the Machine are now "emoscreamo"? Get real dude. Over half of 10's soundtrack is rock and metal, with the rest being some variation of rap (2pac, Nas, Beastie Boys, Public Enemy, Cypress Hill). Over the past three years, the Madden franchise's soundtrack has had at most 5 songs that could pass for "emoscreamo". And that's out of 81 songs. Hardly a majority.
[/quote]
im just gonna name the first 6 to prove u wrong, and i've actually noticed multiple underoath songs because i used to listen to them b4 they started sucking. dont matter to me all that much since i turn off the soundtrack in options but if you wanna argue about it:
"Never Wanted to Dance" -- Mindless Self Indulgence
"Wolves at the Door" -- Senses Fail
"Into the Mouth of hell we March" -- Trivium
"Desperate Times, Desperate Measures" -- Underoath
"Becoming the bull" -- Atreyu
"Daylight Slaving " -- Autumn to ashes
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Compared to other EA sports games Madden 10 has a solid soundtrack IMO, just go to the Jukebox or whatever and turn off the songs you don't like, or that are 'emo'.
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[quote name='justifythegame' date='29 April 2010 - 10:07 PM' timestamp='1272596870' post='402478']
im just gonna name the first 6 to prove u wrong, and i've actually noticed multiple underoath songs because i used to listen to them b4 they started sucking. dont matter to me all that much since i turn off the soundtrack in options but if you wanna argue about it:
"Never Wanted to Dance" -- Mindless Self Indulgence
"Wolves at the Door" -- Senses Fail
[b]"Into the Mouth of hell we March" -- Trivium[/b]
"Desperate Times, Desperate Measures" -- Underoath
"Becoming the bull" -- Atreyu
"Daylight Slaving " -- Autumn to ashes
[/quote]

Trivium is NOT emo nor is it screamo. I'd know, since I'm a big fan of theirs. Regardless though, as I mentioned and you FAILED to refute, since 08, Madden has had 81 songs, even if I want to lump Trivium into your horrible list of "Emoscreamo", you still don't even have ten percent of all the songs since '08 being "emoscreamo" (you have 7% to be exact). So you hardly proved me wrong. I even said there were about 5 or 6 songs over the past 3 years that could pass for some variation of emo or screamo. You apparently read half of my post and went to town making a horrible argument. However, you obviously do not know your music, so I'm done arguing this point with you. Especially with someone who thinks Trivium is emo or screamo. Here's your Music Tip 'O The Day: Screamed vocals do not mean it's screamo.

On-Topic: My Terrence Cody player is so horribly underweight (340), I couldn't find one person near his weight that was a rookie (or 1 year in) and didn't have a picture (I hate renaming players with faces).
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[b]Rookie ratings rounds 1-3 are out

Sergio Kindle 78
Terrence Cody 72
Ed Dickson 65[/b]

1st round by comparison

St. Louis – Sam Bradford – QB, Oklahoma – 80
Detroit – Ndamukong Suh – DT, Nebraska – 85
Tampa Bay – Gerald McCoy – DT, Oklahoma – 84
Washington – Trent Williams – OT, Oklahoma – 79
Kansas City – Eric Berry – S, Tenn., – 85
Seattle – Russell Okung – T, Okla. St. – 85
Cleveland – Joe Haden – CB, Fla. – 79
Oakland – Rolando McClain – MLB, Alabama – 79
Buffalo - CJ Spiller – RB, Clemson – 79
Jacksonville – Tyson Alualu – DT, Cal – 65
San Francisco – Anothony Davis – OT, Rutgers – 75
San Diego – Ryan Matthews – RB, Fresno State – 77
Philladelphia – Brandon Graham – OLB, Michigan – 78
Seattle – Earl Thomas – S, Texas – 81
New Yourk Giants – Jason Pierre-Paul – DE, USF – 79
Tennessee – Derrick Morgan – DE, Ga. Tech – 79
San Francisco – Mike Iupati – OL, Idaho – 84
Pittsburgh - Maurkice Pouncey – OL, Fla. – 76
Atlanta – Sean Weatherspoon – LB, Mizzou – 75
Houston – Kareem Jackson – CB, Alabama – 70
Cincinnatti – Jermaine Gresham – TE, Okla. – 78
Denver – Demaryius Thomas – WR, Ga. Tech – 74
Green Bay – Bryan Bulaga – OL, Iowa – 78
Dallas – Dez Bryant – WR, Okla St – 80
Denver – Tim Tebow – QB, Fla. – 70
Arizona – Dan Williams – DT, Tenn. – 76
New England – Devin McCourty – CB, Rutgers – 74
Miami – Jared Odrick – DT, Penn State – 76
New York Jets - Kyle Wilson – CB, Boise State – 76
Detroit – Javhid Best – RB, Cal – 74
Indianapolis – Jerry Hughes – DE, TCU – 74
New Orleans – Patrick Robinson – CB, Florida State – 75
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[quote name='AwakenTheDemon' date='01 May 2010 - 02:06 AM' timestamp='1272694017' post='403026']
Trivium is NOT emo nor is it screamo. I'd know, since I'm a big fan of theirs. Regardless though, as I mentioned and you FAILED to refute, since 08, Madden has had 81 songs, even if I want to lump Trivium into your horrible list of "Emoscreamo", you still don't even have ten percent of all the songs since '08 being "emoscreamo" (you have 7% to be exact). So you hardly proved me wrong. I even said there were about 5 or 6 songs over the past 3 years that could pass for some variation of emo or screamo. You apparently read half of my post and went to town making a horrible argument. However, you obviously do not know your music, so I'm done arguing this point with you. Especially with someone who thinks Trivium is emo or screamo. Here's your Music Tip 'O The Day: Screamed vocals do not mean it's screamo.

On-Topic: My Terrence Cody player is so horribly underweight (340), I couldn't find one person near his weight that was a rookie (or 1 year in) and didn't have a picture (I hate renaming players with faces).
[/quote]
You can classify metal to a million variations if you want, but to me they were screamo or even metalcore. they aren't even that anymore since their new stuff is more along the sides of thrash so you can't even agree on what trivium is right now. you don't want trivium there, i can stick someone else there. you still get my point, arguing about the technicalities changes nothing. it don't even have to be emo or screamo, how about something more clear: ea sucks with music. sony has stated if they wanted all they have to do is enable the option to allow custom soundtracks, yet several generations later ea still doesnt. you would think since they spend most of their efforts on creating new menus, they could put together a decent football soundtrack too. By the way the whole point about soundtracks i made initially was meant to be an insult at their lack of effort in the gameplay department. but feel free to go off on a tangent again.
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Like I said, I'm done arguing with you. What's the point of bringing up the number of sub genres in metal? Screamo is not a sub genre of metal, neither is emo. You've proven ignorant of music, and the argument of them spending more time on the soundtrack than the gameplay flew out the window with Madden 10. If you want to go off on another rant about how you're right and I'm wrong, feel free. But you apparently still do not know what the definition of screamo music is, so I'm certainly done arguing the point with you, if your brain tells you that Trivium ever was screamo. There's no point arguing with me over music, especially anything heavy metal. It's almost all I listen to, it's what I grew up on, you'll lose.

Here's your Second Music Tip 'O The Day: Metalcore and Screamo are not the same thing. Nor are the terms interchangeable.
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:smilies-5804:

I have no idea how we went from talking about playing with the rookies on the game and how to make them to arguing about music. I want to keep this thread open and not have a mod shut it down because of it going off topic, so let's get back on subject. Now for those who are having trouble creating the rookies, remember there are 3 ways to do so:

Create A Player- Which only gives you 4 spots.

Name Change: After you use up your 4 CAP spots start going through Free Agency and the team rosters and look for rookies who are irrelevant in the game and change their name and info to a rookie. Most of the time it is good to have the heights match up but if your off an inch or two it's ok.

Name Change Part 2(NFL Greats): After going through your CAP Spots, and changing every rookie you can find who is irrelevant on the Rosters and Free Agency Pool go to the NFL Greats Roster and change their info to an upcoming rookie. I have done that with a few rookies, I made Benn, Tebow, Anthony Davis and Trent Williams all through changing names of NFL Greats who I had no clue who they are. I keep the legends I know but the ones I don't I change their info and it works out well because they are listed as a Rookie from the beginning so it works out.

Now hopefully that helps with anyone who had issues, like I said if you look back at my posts I have the first round complete with the exception of Pierre Paul, Gresham, and Kareem Jackson and probably a few others but I'l get them done tomorrow. I have a few second rounders like Roger Saffold, Toby Gerhart, Chris Cook, Koa Misi(linebacker for Miami) and of course Kindle and Cody. I also added Dennis Pitta. Remember one thing, fix all the contracts in Franchise before starting a Franchise. To do that make sure you hit L2 to take control of all the teams and just fix the Contracts on the rookies to their respective 4-6 year deals. Once your done that go back to Franchise Options and turn all the options back to CPU with the exception of the team your going to be playing with and enjoy Franchise with a huge roster update!
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[quote name='BloodRaven' date='01 May 2010 - 12:25 PM' timestamp='1272731130' post='403112']
[b]Rookie ratings rounds 1-3 are out

Sergio Kindle 78
Terrence Cody 72
Ed Dickson 65[/b]
[/quote]

I guess that means the 7' 285lbs 99Ovr Kindle I created is incorrect
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Heres the link if anyone is interested in the players specific attributes

http://maddennfl.easports.com/draft.action

Kindle is basically Suggs 2.0 with 95 accel, and has insane pass rush ratings as well, both finesse and power.

Does anybody know if Oline are actually going to double team NTs in 3-4 defenses now?
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[quote name='Bltravens' date='02 May 2010 - 01:42 PM' timestamp='1272825778' post='403411']
Heres the link if anyone is interested in the players specific attributes

http://maddennfl.easports.com/draft.action

Kindle is basically Suggs 2.0 with 95 accel, and has insane pass rush ratings as well, both finesse and power.

Does anybody know if Oline are actually going to double team NTs in 3-4 defenses now?
[/quote]

Thanks man, I've been looking for the ratings for ages lol (Ages since the draft, that is). I don't know for certain if the offensive line is going to double team nose tackles, but after all the work EA did last year on blocking and tackling, they should address that this year.
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[quote name='Bltravens' date='02 May 2010 - 02:42 PM' timestamp='1272825778' post='403411']
Heres the link if anyone is interested in the players specific attributes

http://maddennfl.easports.com/draft.action

Kindle is basically Suggs 2.0 with 95 accel, and has insane pass rush ratings as well, both finesse and power.

[b]Does anybody know if Oline are actually going to double team NTs in 3-4 defenses now?[/b]
[/quote]

Check this link out: http://ncaafootball.easports.com/blog.action?blogId=RealAi

According to Ian Cummings this is going to be applied to both NCAA 11 and Madden 11. Skip to 1:06, it shows the RT/RG double teaming the DT/NT. Overall the video is great and this should make running the 3-4 easier and more realistic. I was very impressed with the video, yeah it's video from NCAA 11 but I'm sure we'll get a video of the Real AI system in Madden 11.
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Theres still no motor attribute, which means when it comes to rookies, workout warriors are still better than football players.
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[quote name='BloodRaven' date='02 May 2010 - 08:01 PM' timestamp='1272852101' post='403560']
Theres still no motor attribute, which means when it comes to rookies, workout warriors are still better than football players.
[/quote]
I dont know about motor, but there should def be a consistency rating for players. This would eliminate the Taylor Mays dominance of madden 11.
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[quote name='JO_75' date='02 May 2010 - 01:45 PM' timestamp='1272829552' post='403448']
Check this link out: http://ncaafootball.easports.com/blog.action?blogId=RealAi

According to Ian Cummings this is going to be applied to both NCAA 11 and Madden 11. Skip to 1:06, it shows the RT/RG double teaming the DT/NT. Overall the video is great and this should make running the 3-4 easier and more realistic. I was very impressed with the video, yeah it's video from NCAA 11 but I'm sure we'll get a video of the Real AI system in Madden 11.
[/quote]
tight nice find, real assignment AI in theory should eliminate alot of problems in gap assignments and missed blocks.
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